LazyTools

🔒 Every tool runs in your browser — the files and values you enter are never uploaded to any server. How it works

🚗 Speed, Distance & Time Calculator

Enter any two of speed, distance and time, and the calculator works out the third.

Solve for:|

Travel time

5h 0m

5 hours

The identity is distance = average speed × time. Give any two and the third follows: time = distance ÷ speed, speed = distance ÷ time. Keep units consistent (km with km/h, or miles with mph). This uses steady average speed, so real journeys with stops and traffic take longer. 🔒 In your browser.

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How the speed, distance & time calculator works

Travel maths rests on one identity: distance = average speed × time. Rearranged, time = distance ÷ speed and speed = distance ÷ time. Pick which quantity to solve for, enter the other two, and the tool returns the answer — travel time is also shown in hours and minutes. Keep the units consistent (kilometres with km/h, or miles with mph); the toggle sets both together.

This assumes a constant average speed, so real journeys — with traffic, stops, junctions and speed limits — usually take longer than the ideal time. For a rough road-trip estimate, use a realistic average well below your top cruising speed, and add time for breaks.

Frequently asked questions

How do I calculate travel time?

Divide the distance by your average speed: time = distance ÷ speed. 300 km at 60 km/h takes 5 hours. The calculator also breaks the answer into hours and minutes.

How do I calculate average speed?

Divide the distance by the time taken: speed = distance ÷ time. Covering 150 miles in 3 hours is an average of 50 mph. Note this is average speed, including any slow sections, not your top speed.

How do I calculate distance from speed and time?

Multiply them: distance = speed × time. Two hours at 80 km/h covers 160 km. Make sure the speed and time units match (km/h with hours, mph with hours).

Why does my real journey take longer?

The formula uses a steady average speed, but real trips include acceleration, braking, traffic, junctions, rest stops and varying limits. Use a conservative average speed and add buffer time for a realistic arrival estimate.

What units should I use?

Keep them consistent: kilometres with km/h, or miles with mph, and time in hours (use decimals — 1.5 for an hour and a half). The km/mi toggle sets the distance and speed units together so they always match.

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